CS515 Advanced Computer Graphics


CS515 Advanced Computer Graphics

Syllabus   |  International University of Sarajevo  -  Last Update on Mar 03, 2026

Referencing Curricula

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Computer Sciences and Engineering

Academic Year
-
Semester
-
Course Code
CS515
Weekly Hours
3 Teaching + 0 Practice
ECTS
6
Prerequisites
None
Teaching Mode Delivery
Online
Prerequisite For
-
Teaching Mode Delivery Notes
-
Cycle
II Cycle
Prof. Jane Doe

TBA

Course Lecturer

Position
-
Email
Phone
033 957
Assistant(s)
-
Assistant E-mail

Course Objectives

The course aims to: enable students to use OpenGL libraries, produce 2D and 3D graphics using rendering methods, implement image processing methods

Learning Outcomes

After successful completion of the course, the student will be able to:

1
Understand the mathematics behind geometric transformations and techniques for modelling objects
2
Understand the techniques used to approximate the physical process of image generation
3
Understand advanced algorithms to create computer graphics in 3D games and movies
4
Implement advanced algorithms to generate real-time rendering anda photo realistic renderings

Course Materials

Required Textbook

Hearn and Baker, Computer Graphics with Open GL, Prentice-Hall, Foley, Van Dam, Introduction to Computer Graphics, Addison-Wesley, Lecture Notes

Additional Literature

Teaching Methods

Initial lectures will serve to provide theoretical understanding of computer graphics
Afterwards the students will work on a semester based project which will be presented at the end of the semester
The students will also work on reading and understanding relevant research papers that will be discussed in class
Research papers are to be presented in lectures regularly

Weekly Topics

This weekly planning is subject to change with advance notice.
Week Topic Readings / References
1 Introduction Handouts
2 Rendering processes Handouts, research papers
3 Computational geometry, modelling and projection of 3D structures, spatial data structures Handouts, research papers
4 Color: Theory of Color, color models Handouts, research papers
5 Imaging and computational photography Handouts, research papers
6 Discussion on research topic: Analysis of projection methods for rendering virtual reality
7 Discussion on research topic: Compressing color data for Voxelized surface geometry
8 Discussion on research topic: Efficient GPU Screen-Space ray tracing
9 Discussion on research topic: Projection methods for rendering virtual reality
10 Discussion on research topic: Imaging and computational photography
11 Discussion on research topic: Combining analytic direct illumination and stochastic shadows
12 Project consultations
13 Project consultations
14 Project presentations and review for final exams
15

Course Schedule (All Sections)

Course Schedules with all sections will be available here soon.

Office Hours & Room

Course Office hours will be available here soon.

Assessment Methods and Criteria

Assessment Components

40%x1
Final Exam
AI: Not Allowed

Alignment with Learning Outcomes : 

35%x1
Project
AI: Not Allowed

Alignment with Learning Outcomes : 

25%x2
Research paper
AI: Not Allowed

Alignment with Learning Outcomes : 

IUS Grading System

Grading Scale IUS Grading System IUS Coeff. Letter (B&H) Numerical (B&H)
0 - 44 F 0 F 5
45 - 54 E 1
55 - 64 C 2 E 6
65 - 69 C+ 2.3 D 7
70 -74 B- 2.7
75 - 79 B 3 C 8
80 - 84 B+ 3.3
85 - 94 A- 3.7 B 9
95 - 100 A 4 A 10

Late Work Policy

Information about late submission policies will be shared during class and posted in this section. Please check back for official guidelines.

ECTS Credit Calculation

📚 Student Workload

This 6 ECTS credit course corresponds to 150 hours of total student workload, distributed as follows:

Lecture hours

45 hours ⏳ (15 week × 3 h)

Project

48 hours ⏳ (12 week × 4 h)

Research

36 hours ⏳ (12 week × 3 h)

Home study

14 hours ⏳ (14 week × 1 h)

Final exam study

7 hours ⏳ (1 week × 7 h)

150 Total Workload Hours

6 ECTS Credits


Course Policies

Academic Integrity

All work submitted must be your own. Plagiarism, cheating, or any form of academic dishonesty will result in disciplinary action according to university policies. When in doubt about citation practices, consult the instructor.

Attendance Policy

Students are expected to adhere to the attendance requirements as outlined in the International University of Sarajevo Study Rules and Regulations. Excessive absences, whether excused or unexcused, may impact academic performance and eligibility for assessment. Mandatory sessions (e.g., labs, workshops) require attendance unless formally exempted. For detailed policies on absences, documentation, and penalties, please refer to the official university regulations.

Technology & AI Policy

Laptops/tablets may be used for note-taking only during lectures. Phones should be silenced and put away during all class sessions. Audio/video recording requires prior permission from the instructor.

Artificial Intelligence (AI) Usage: The use of AI tools (e.g., ChatGPT, Copilot, Gemini) varies by assessment component. Please refer to the AI usage indicator next to each assessment item in the Assessment Methods and Criteria section above. Submitting AI-generated content as your own work, where AI is not explicitly allowed, constitutes an academic integrity violation.

Communication Policy

All course-related communication should occur through official university channels (institutional email or SIS). Emails should include [CS515] in the subject line.

Academic Quality Assurance Policy

Course Academic Quality Assurance is achieved through Semester Student Survey. At the end of each academic year, the institution of higher education is obliged to evaluate work of the academic staff, or the success of realization of the curricula.

More info

Learning Tips

Engage Actively

Be prepared to contribute thoughtfully during class discussions, labs, or collaborative work. Active participation deepens understanding and encourages critical thinking.

Read and Review Purposefully

Complete assigned readings or prep materials before class. Take notes, highlight key ideas, and jot down questions. Aim to grasp core concepts and their applications—not just facts.

Think Critically in Assignments

Use course frameworks or methodologies to analyze problems, case studies, or projects. Begin early to allow time for reflection and refinement. Seek feedback to improve your work.

Ask Questions Early

Don’t hesitate to reach out when something is unclear. Use office hours, discussion boards, or peer networks to clarify concepts and stay on track.

Syllabus Last Updated on Mar 03, 2026 | International University of Sarajevo

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