VA349 3D Texturing


VA349 3D Texturing

Syllabus   |  International University of Sarajevo  -  Last Update on Oct 10, 2025

Referencing Curricula

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Visual Arts and Visual Communications Design

Academic Year
2025 - 2026
Semester
Fall
Course Code
VA349
Weekly Hours
1 Teaching + 2 Practice
ECTS
6
Prerequisites
None
Teaching Mode Delivery
Face-to-face
Prerequisite For
-
Teaching Mode Delivery Notes
-
Cycle
I Cycle
Prof. Jane Doe

Roman Sulejmanpašić

Course Lecturer

Position
Associate Professor
Phone
033 957 324
Assistant(s)
-
Assistant E-mail

Course Objectives

• Understand important modeling principles and advanced techniques for creating an optimized 3D model • Compare the connection between 2D and 3D thinking through a different approach to 3D modeling • Perform a master skill with different types of topological project • Baking all essential maps for a studio environment • Demonstrate texture painting for a multi-material low-poly objects/character

Learning Outcomes

After successful completion of the course, the student will be able to:

1
Understand and utilize different texturing techniques and software packages to achieve goals.
2
Learn professional terms relating to 3D texturing.
3
Be able to produce renderings and breakdowns for use in a portfolio.
4
Be familiar with time management as per professional asset development pipelines.
5
Have an understanding of how to research various software techniques online.

Course Materials

Required Textbook

3D Art Essentials The Fundamentals of 3D Modeling, Texturing, and Animation by Ami Chopine

Additional Literature
Digital Texturing & Painting First Edition by Owen Demers

Teaching Methods

Student dissemination
Activity in reviews
Presentations - assignments
Sketches
Midterm submission
Final assignment
Self-evaluation.

Weekly Topics

This weekly planning is subject to change with advance notice.
Week Topic Readings / References
1 Overview of course and objectives Settings and UI Basics of Blender and Substance Painter tools disscussion
2 Review reference Low Poly vs High Poly disscussion / Assig. Review
3 UV Unwrapping disscussion / Assig. Review
4 PBR Textures disscussion / Assig. Review
5 Creating a Normal Map disscussion / Assig. Review
6 Intro to baking textures exam
7 Procedural texture generation disscussion / Assig. Review
8 MIDTERM SUBMISSION disscussion / Assig. Review
9 Handpainted Texturing disscussion / Assig. Review
10 Re-topology disscussion / Assig. Review
11 Texturing Organic models disscussion
12 Texturing Hardsurface models disscussion
13 Custom Textures disscussion / Assig. Review
14 Material Creation disscussion / Assig. Review
15 FINAL FINAL PROJECT PRESENTATION exam

Course Schedule (All Sections)

SectionTypeDay 1Venue 1Day 2Venue 2
VA349.1 Course Wednesday 12:00 - 14:50 B F1.24 (MAC Studio) - -

Office Hours & Room

DayTimeOfficeNotes
Monday 13:00 - 16:00 B F2.23
Thursday 10:00 - 13:00 B F2.23

Assessment Methods and Criteria

Assessment Components

30%x1
Final Project
AI: Not Allowed

Alignment with Learning Outcomes :  1  2  4

50%x3
Assignments
AI: Not Allowed

Alignment with Learning Outcomes :  1  2  4  5

20%x1
Midterm Project
AI: Not Allowed

Alignment with Learning Outcomes :  1  3  5

IUS Grading System

Grading Scale IUS Grading System IUS Coeff. Letter (B&H) Numerical (B&H)
0 - 44 F 0 F 5
45 - 54 E 1
55 - 64 C 2 E 6
65 - 69 C+ 2.3 D 7
70 -74 B- 2.7
75 - 79 B 3 C 8
80 - 84 B+ 3.3
85 - 94 A- 3.7 B 9
95 - 100 A 4 A 10

Late Work Policy

Information about late submission policies will be shared during class and posted in this section. Please check back for official guidelines.

ECTS Credit Calculation

📚 Student Workload

This 6 ECTS credit course corresponds to 150 hours of total student workload, distributed as follows:

Lecture hours

15 hours ⏳ (15 week × 1 h)

Assignments

60 hours ⏳ (10 week × 6 h)

Lab

30 hours ⏳ (15 week × 2 h)

Midterm Project

18 hours ⏳ (2 week × 9 h)

Final Project preparation

27 hours ⏳ (3 week × 9 h)

150 Total Workload Hours

6 ECTS Credits


Course Policies

Academic Integrity

All work submitted must be your own. Plagiarism, cheating, or any form of academic dishonesty will result in disciplinary action according to university policies. When in doubt about citation practices, consult the instructor.

Attendance Policy

Students are expected to adhere to the attendance requirements as outlined in the International University of Sarajevo Study Rules and Regulations. Excessive absences, whether excused or unexcused, may impact academic performance and eligibility for assessment. Mandatory sessions (e.g., labs, workshops) require attendance unless formally exempted. For detailed policies on absences, documentation, and penalties, please refer to the official university regulations.

Technology & AI Policy

Laptops/tablets may be used for note-taking only during lectures. Phones should be silenced and put away during all class sessions. Audio/video recording requires prior permission from the instructor.

Artificial Intelligence (AI) Usage: The use of AI tools (e.g., ChatGPT, Copilot, Gemini) varies by assessment component. Please refer to the AI usage indicator next to each assessment item in the Assessment Methods and Criteria section above. Submitting AI-generated content as your own work, where AI is not explicitly allowed, constitutes an academic integrity violation.

Communication Policy

All course-related communication should occur through official university channels (institutional email or SIS). Emails should include [VA349] in the subject line.

Academic Quality Assurance Policy

Course Academic Quality Assurance is achieved through Semester Student Survey. At the end of each academic year, the institution of higher education is obliged to evaluate work of the academic staff, or the success of realization of the curricula.

More info

Learning Tips

Engage Actively

Be prepared to contribute thoughtfully during class discussions, labs, or collaborative work. Active participation deepens understanding and encourages critical thinking.

Read and Review Purposefully

Complete assigned readings or prep materials before class. Take notes, highlight key ideas, and jot down questions. Aim to grasp core concepts and their applications—not just facts.

Think Critically in Assignments

Use course frameworks or methodologies to analyze problems, case studies, or projects. Begin early to allow time for reflection and refinement. Seek feedback to improve your work.

Ask Questions Early

Don’t hesitate to reach out when something is unclear. Use office hours, discussion boards, or peer networks to clarify concepts and stay on track.

Syllabus Last Updated on Oct 10, 2025 | International University of Sarajevo

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