Course Summary Course Objectives Learning Outcomes Course Materials Teaching Methods Weekly Topics Course Schedule Office Hours Assestment ECTS Calculation Course Policies Learning Tips Print Syllabi Download as PNG

CS516 User Interface Design, Implementation and Evaluation

Syllabus   |  International University of Sarajevo  -  Last Update on Mar 03, 2026

Referencing Curricula

Syllabus Quick Jump

Search and navigate to any syllabus instantly

HOSTED BY

Computer Sciences and Engineering

Fall 2021 - 2022 | 6 ECTS Credits | International University of Sarajevo

Academic Year
2021 - 2022
Semester
Fall
Course Code
CS516
Weekly Hours
3 Teaching + 0 Practice
ECTS
6
Prerequisites
None
Teaching Mode Delivery
Online
Prerequisite For
-
Teaching Mode Delivery Notes
-
Cycle
II Cycle
Prof. Jane Doe

Kanita Karađuzović-Hadžiabdić

Course Lecturer

Position
Associate Professor Dr.
Email
kanita@ius.edu.ba
Phone
033 957 218
Assistant(s)
none
Assistant E-mail
kanita@ius.edu.ba

Course Objectives

The aims of this course are to: • enable students to critically evaluate user interface designs • enable students to apply user and task oriented design methods • teach students to gather and represent user needs

Learning Outcomes

After successful completion of the course, the student will be able to:

1
Critically evaluate user interface designs
2
Apply user interface design prinicples
3
Design and implement user interfaces to target specific population of users.

Course Materials

Required Textbook

Designed for Use, Lukas Mathis, 2011, ISBN-10: 1934356751;

Additional Literature
Designing the user Interface: Strategies for Effective Human-Computer Interaction,Ben Shneiderman, Catherine Plaisant, Maxine S. Cohen, Steven M. Jacobs and Niklas Elmqvist, 6th Edition, Pearson Education; Handouts given during lecture.

Teaching Methods

The student is expected to carry out a semester long project in order to demonstrate the skills required to implement task and user targeted user interface
First 10 weeks, there will be 3 hours of lectures including project guidance
For the remaining weeks 4 weeks, there will be regular consultation meetings with the students in order to guide and evaluate the term project

Weekly Topics

This weekly planning is subject to change with advance notice.
Week Topic Readings / References
1 Introdution to the course; Introduction to issues involved in user interface design
2 User Research; Job Shadowing and Contextual Interviews; Personas; Activity-Centered Design;Introduction to the project 1-4, handouts
3 Thext Usability:Hierarchies in user Interface Design;Card Sorting; Mental Model; Pitch the idea for the project. 6-9, handouts
4 Sketching and Prototyping, Paper Prototype Testing; Realism;Submission of project description (iteration 2.) 10-12, handouts
5 📍 Natural User Interfaces, Fitts's Law, Animations,Consistency;Submission of prototype design (iteration 1) 13-16, handouts
6 Discoverability,Don't Interrupt,Offer Undo, Modes, Preferences Evaluation of 1st iteration of design and implementation 17-21, handouts
7 MIDTERM
8 Hierarchies,Speed,Avoiding and Removing Features,Learing from Video Games; Work on the project and evaluation 22-26, handouts
9 Testing; Work on the project and evaluation 27-31, handouts
10 User Design Error,A/B Testing,Collecting Usage Data,Dealing with user Feedback; Work on the project and evaluation 31-36, handouts
11 Work on the project, consultations, and evaluation
12 Work on the project, consultations and evaluation
13 Work on the project,consultations and evaluation
14 Project presentations
15 Review for the final

Course Schedule (All Sections)

Course Schedules with all sections will be available here soon.

Office Hours & Room

DayTimeOfficeNotes
Monday 15:00 - 17:00 B F3.13
Tuesday 10:00 - 12:00 B F3.13

Assessment Methods and Criteria

Assessment Components

35%x1
Final Exam
AI: Not Allowed

Alignment with Learning Outcomes :  1  2

40%x1
Project
AI: Not Allowed

Alignment with Learning Outcomes :  1  2  3

25%x
In-term exam
AI: Not Allowed

Alignment with Learning Outcomes :  1  2

IUS Grading System

Grading Scale IUS Grading System IUS Coeff. Letter (B&H) Numerical (B&H)
0 - 44 F 0 F 5
45 - 54 E 1
55 - 64 C 2 E 6
65 - 69 C+ 2.3 D 7
70 -74 B- 2.7
75 - 79 B 3 C 8
80 - 84 B+ 3.3
85 - 94 A- 3.7 B 9
95 - 100 A 4 A 10

IUS Grading System

Letter marks that do not affect student's CGPA:
  • "IP" – In progress is assigned for recording unfulfilled student obligations related to graduation project/thesis/dissertation and internship.
  • "S" – Satisfactory is assigned to a student who passed the examinations that are not numerically graded or whose written assignment has been accepted.
  • "U" – Unsatisfactory is assigned to a student who failed to pass the examinations that are not numerically graded.
  • "W" – Withdrawal signifies that student has withdrawn from the relevant course.
Additional letter mark that affects student's CGPA:

"N/A" – Not attending, and it is assigned to a student who is suspended from the course or who does not meet the minimal requirement for attendance on lectures or tutorials. The course lecturer must follow the attendance policy and assign "N/A" in each case of a student failing attendance.

Late Work Policy

Information about late submission policies will be shared during class and posted in this section. Please check back for official guidelines.

ECTS Credit Calculation

📚 Student Workload

This 6 ECTS credit course corresponds to 150 hours of total student workload, distributed as follows:

Lecture Hours

45 hours ⏳ (15 week × 3 h)

Project

65 hours ⏳ (13 week × 5 h)

Home study

14 hours ⏳ (14 week × 1 h)

In-term exam study

11 hours ⏳ (1 week × 11 h)

Final exam study

15 hours ⏳ (1 week × 15 h)

150 Total Workload Hours

6 ECTS Credits


Course Policies

Academic Integrity

All work submitted must be your own. Plagiarism, cheating, or any form of academic dishonesty will result in disciplinary action according to university policies. When in doubt about citation practices, consult the instructor.

Attendance Policy

Students are expected to adhere to the attendance requirements as outlined in the International University of Sarajevo Study Rules and Regulations. Excessive absences, whether excused or unexcused, may impact academic performance and eligibility for assessment. Mandatory sessions (e.g., labs, workshops) require attendance unless formally exempted. For detailed policies on absences, documentation, and penalties, please refer to the official university regulations.

Technology & AI Policy

Laptops/tablets may be used for note-taking only during lectures. Phones should be silenced and put away during all class sessions. Audio/video recording requires prior permission from the instructor.

Artificial Intelligence (AI) Usage: The use of AI tools (e.g., ChatGPT, Copilot, Gemini) varies by assessment component. Please refer to the AI usage indicator next to each assessment item in the Assessment Methods and Criteria section above. Submitting AI-generated content as your own work, where AI is not explicitly allowed, constitutes an academic integrity violation.

Communication Policy

All course-related communication should occur through official university channels (institutional email or SIS). Emails should include [CS516] in the subject line.

Academic Quality Assurance Policy

Course Academic Quality Assurance is achieved through Semester Student Survey. At the end of each academic year, the institution of higher education is obliged to evaluate work of the academic staff, or the success of realization of the curricula.

More info

Article 112: Evaluation of Work of the Academic Staff

  1. At the end of each academic year, the institution of higher education is obliged to evaluate work of the academic staff, or the success of realization of the curricula.
  2. Evaluation of work of each academic staff member is to be carried out in accordance with the Statute of the institution of higher education by the institution as well as by students.
  3. The institutions of higher education are obliged to carry out a students’ evaluation survey on the academic staff performance after the end of each semester, or after the completed teaching cycle for the subject taught.
  4. Evaluation must evaluate: lecture quality, student-academic staff interaction, correctness of communication, teacher’s attitudes towards students attending the teaching activities and at assessments, availability of suggested reading material, attendance and punctuality of the teacher, along with other criteria which are defined in the Statute.
  5. The institution of higher education by a specific act determines the procedure for evaluation of the academic staff performance, the content of survey forms, the manner of conducting the evaluation, grading criteria for the evaluation, as well as adequate measures for the academic staff who received negative evaluation for two consecutive years.
  6. The evaluation of the academic staff performance is an integral process of establishment the quality assurance system, or self-control and internal quality assurance.
  7. Results of the evaluation of the academic staff performance are to be adequately analyzed by the institution of higher education, and the decision of the head of the organizational unit about the employee’s work performance is an integral part of the personal file of each member of academic staff.

Learning Tips

Engage Actively

Be prepared to contribute thoughtfully during class discussions, labs, or collaborative work. Active participation deepens understanding and encourages critical thinking.

Read and Review Purposefully

Complete assigned readings or prep materials before class. Take notes, highlight key ideas, and jot down questions. Aim to grasp core concepts and their applications—not just facts.

Think Critically in Assignments

Use course frameworks or methodologies to analyze problems, case studies, or projects. Begin early to allow time for reflection and refinement. Seek feedback to improve your work.

Ask Questions Early

Don’t hesitate to reach out when something is unclear. Use office hours, discussion boards, or peer networks to clarify concepts and stay on track.

Course Academic Quality Assurance: Semester Student Survey

Syllabus Last Updated on Mar 03, 2026 | International University of Sarajevo

Print Syllabus  

 

 

Referencing Curricula Print this page

Course Code Course Title Weekly Hours* ECTS Weekly Class Schedule
T P
CS516 User Interface Design, Implementation and Evaluation 3 0 6
Prerequisite None It is a prerequisite to -
Lecturer Kanita Karađuzović-Hadžiabdić Office Hours / Room / Phone
Monday:
11:00-12:00 , 15:00-17:00
Tuesday:
10:00-12:00
B F3.13 - 033 957 218
E-mail kanita@ius.edu.ba
Assistant none Assistant E-mail kanita@ius.edu.ba
Course Objectives The aims of this course are to:
• enable students to critically evaluate user interface designs
• enable students to apply user and task oriented design methods
• teach students to gather and represent user needs
Textbook Designed for Use, Lukas Mathis, 2011, ISBN-10: 1934356751;
Additional Literature
  • Designing the user Interface: Strategies for Effective Human-Computer Interaction,Ben Shneiderman, Catherine Plaisant, Maxine S. Cohen, Steven M. Jacobs and Niklas Elmqvist, 6th Edition, Pearson Education; Handouts given during lecture.
Learning Outcomes After successful  completion of the course, the student will be able to:
  1. Critically evaluate user interface designs
  2. Apply user interface design prinicples
  3. Design and implement user interfaces to target specific population of users.
Teaching Methods The student is expected to carry out a semester long project in order to demonstrate the skills required to implement task and user targeted user interface. First 10 weeks, there will be 3 hours of lectures including project guidance. For the remaining weeks 4 weeks, there will be regular consultation meetings with the students in order to guide and evaluate the term project.
Teaching Method Delivery Online Teaching Method Delivery Notes
WEEK TOPIC REFERENCE
Week 1 Introdution to the course; Introduction to issues involved in user interface design
Week 2 User Research; Job Shadowing and Contextual Interviews; Personas; Activity-Centered Design;Introduction to the project 1-4, handouts
Week 3 Thext Usability:Hierarchies in user Interface Design;Card Sorting; Mental Model; Pitch the idea for the project. 6-9, handouts
Week 4 Sketching and Prototyping, Paper Prototype Testing; Realism;Submission of project description (iteration 2.) 10-12, handouts
Week 5 Natural User Interfaces, Fitts's Law, Animations,Consistency;Submission of prototype design (iteration 1) 13-16, handouts
Week 6 Discoverability,Don't Interrupt,Offer Undo, Modes, Preferences Evaluation of 1st iteration of design and implementation 17-21, handouts
Week 7 MIDTERM
Week 8 Hierarchies,Speed,Avoiding and Removing Features,Learing from Video Games; Work on the project and evaluation 22-26, handouts
Week 9 Testing; Work on the project and evaluation 27-31, handouts
Week 10 User Design Error,A/B Testing,Collecting Usage Data,Dealing with user Feedback; Work on the project and evaluation 31-36, handouts
Week 11 Work on the project, consultations, and evaluation
Week 12 Work on the project, consultations and evaluation
Week 13 Work on the project,consultations and evaluation
Week 14 Project presentations
Week 15 Review for the final
Assessment Methods and Criteria Evaluation Tool Quantity Weight Alignment with LOs AI Usage
Final Exam 1 35 1,2 Not Allowed
Semester Evaluation Components
Project 1 40 1,2,3 Not Allowed
In-term exam 25 1,2 Not Allowed
***     ECTS Credit Calculation     ***
 Activity Hours Weeks Student Workload Hours Activity Hours Weeks Student Workload Hours
Lecture Hours 3 15 45 Project 5 13 65
Home study 1 14 14 In-term exam study 11 1 11
Final exam study 15 1 15
        Total Workload Hours = 150
*T= Teaching, P= Practice ECTS Credit = 6
Course Academic Quality Assurance: Semester Student Survey Last Update Date: 27/03/2026

Print this page