Syllabus | International University of Sarajevo - Last Update on Dec 12, 2025
Course Lecturer
Gain basic concepts and understanding of tools related to 3D production. Become comfortable with basics of modeling, lighting, texturing and rendering. Understand the fundamentals of 3D design.
After successful completion of the course, the student will be able to:
The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain
| Week | Topic | Readings / References |
|---|---|---|
| 1 | Introduction to the course, policies and course material | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain g & Animation, Fifth Edition 5th Edition by John M. Blain |
| 2 | Navigation/ Selection | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 3 | Primitives and Modeling | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 4 | Modifiers and advanced topology | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 5 | Environment Building | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 6 | Basic Lighting (Environment & Bounced light) | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 7 | Textures and materials | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 8 | MIDTERM | |
| 9 | Basic of sculpting | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 10 | Advanced modeling | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 11 | Hard surface techniques | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 12 | UV and unwrap | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 13 | Panting and applying textures | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 14 | Inporting and using references | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain |
| 15 | Character concept |
| Section | Type | Day 1 | Venue 1 | Day 2 | Venue 2 |
|---|---|---|---|---|---|
| VA403.1 | Course | Thursday 15:00 - 17:50 | B F1.24 (MAC Studio) | - | - |
| VA403.2 | Course | Wednesday 15:00 - 17:50 | B F1.24 (MAC Studio) | - | - |
| Day | Time | Office | Notes |
|---|---|---|---|
| Monday | 13:00 - 16:00 | B F2.23 | |
| Thursday | 10:00 - 13:00 | B F2.23 |
Alignment with Learning Outcomes : 1 2 4
Alignment with Learning Outcomes : 3 4 5
Alignment with Learning Outcomes : 2 3 5
Alignment with Learning Outcomes : 1 2 5
Alignment with Learning Outcomes : 1 4 5
| Grading Scale | IUS Grading System | IUS Coeff. | Letter (B&H) | Numerical (B&H) |
|---|---|---|---|---|
| 0 - 44 | F | 0 | F | 5 |
| 45 - 54 | E | 1 | ||
| 55 - 64 | C | 2 | E | 6 |
| 65 - 69 | C+ | 2.3 | D | 7 |
| 70 -74 | B- | 2.7 | ||
| 75 - 79 | B | 3 | C | 8 |
| 80 - 84 | B+ | 3.3 | ||
| 85 - 94 | A- | 3.7 | B | 9 |
| 95 - 100 | A | 4 | A | 10 |
Information about late submission policies will be shared during class and posted in this section. Please check back for official guidelines.
This 6 ECTS credit course corresponds to 150 hours of total student workload, distributed as follows:
30 hours ⏳ (15 week × 2 h)
30 hours ⏳ (15 week × 2 h)
15 hours ⏳ (15 week × 1 h)
45 hours ⏳ (3 week × 15 h)
30 hours ⏳ (3 week × 10 h)
150 Total Workload Hours
6 ECTS Credits
All work submitted must be your own. Plagiarism, cheating, or any form of academic dishonesty will result in disciplinary action according to university policies. When in doubt about citation practices, consult the instructor.
Students are expected to adhere to the attendance requirements as outlined in the International University of Sarajevo Study Rules and Regulations. Excessive absences, whether excused or unexcused, may impact academic performance and eligibility for assessment. Mandatory sessions (e.g., labs, workshops) require attendance unless formally exempted. For detailed policies on absences, documentation, and penalties, please refer to the official university regulations.
Laptops/tablets may be used for note-taking only during lectures. Phones should be silenced and put away during all class sessions. Audio/video recording requires prior permission from the instructor.
Artificial Intelligence (AI) Usage: The use of AI tools (e.g., ChatGPT, Copilot, Gemini) varies by assessment component. Please refer to the AI usage indicator next to each assessment item in the Assessment Methods and Criteria section above. Submitting AI-generated content as your own work, where AI is not explicitly allowed, constitutes an academic integrity violation.
All course-related communication should occur through official university channels (institutional email or SIS). Emails should include [VA403] in the subject line.
Course Academic Quality Assurance is achieved through Semester Student Survey. At the end of each academic year, the institution of higher education is obliged to evaluate work of the academic staff, or the success of realization of the curricula.
Be prepared to contribute thoughtfully during class discussions, labs, or collaborative work. Active participation deepens understanding and encourages critical thinking.
Complete assigned readings or prep materials before class. Take notes, highlight key ideas, and jot down questions. Aim to grasp core concepts and their applications—not just facts.
Use course frameworks or methodologies to analyze problems, case studies, or projects. Begin early to allow time for reflection and refinement. Seek feedback to improve your work.
Don’t hesitate to reach out when something is unclear. Use office hours, discussion boards, or peer networks to clarify concepts and stay on track.
Syllabus Last Updated on Dec 12, 2025 | International University of Sarajevo
Print Syllabus
Referencing Curricula Print this page
| Course Code | Course Title | Weekly Hours* | ECTS | Weekly Class Schedule | ||||||
| T | P | |||||||||
| VA403 | 3D Design I | 0 | 3 | 6 | Thursday 15:00-18:00 | |||||
| Prerequisite | Junior Standing | It is a prerequisite to | - | |||||||
| Lecturer | Roman Sulejmanpašić | Office Hours / Room / Phone | Monday: 13:00-16:00 Thursday: 10:00-13:00 |
|||||||
| rsulejmanpasic@ius.edu.ba | ||||||||||
| Assistant | None | Assistant E-mail | ||||||||
| Course Objectives | Gain basic concepts and understanding of tools related to 3D production. Become comfortable with basics of modeling, lighting, texturing and rendering. Understand the fundamentals of 3D design. |
|||||||||
| Textbook | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | |||||||||
| Additional Literature |
|
|||||||||
| Learning Outcomes | After successful completion of the course, the student will be able to: | |||||||||
|
||||||||||
| Teaching Methods | Student dissemination, activity in reviews, presentations - assignments, sketches, midterm submission, final assignment, self-evaluation. | |||||||||
| Teaching Method Delivery | Face-to-face | Teaching Method Delivery Notes | ||||||||
| WEEK | TOPIC | REFERENCE | ||||||||
| Week 1 | Introduction to the course, policies and course material | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain g & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 2 | Navigation/ Selection | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 3 | Primitives and Modeling | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 4 | Modifiers and advanced topology | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 5 | Environment Building | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 6 | Basic Lighting (Environment & Bounced light) | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 7 | Textures and materials | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 8 | MIDTERM | |||||||||
| Week 9 | Basic of sculpting | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 10 | Advanced modeling | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 11 | Hard surface techniques | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 12 | UV and unwrap | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 13 | Panting and applying textures | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 14 | Inporting and using references | The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth Edition 5th Edition by John M. Blain | ||||||||
| Week 15 | Character concept | |||||||||
| Assessment Methods and Criteria | Evaluation Tool | Quantity | Weight | Alignment with LOs | AI Usage |
| Final Exam / Final Assignment | 1 | 30 | 1,2,4 | Not Allowed | |
| Semester Evaluation Components | |||||
| Attendance/activity/Critique | 2 | 10 | 3,4,5 | Not Allowed | |
| Assingnments / Presentations | 2 | 20 | 2,3,5 | Not Allowed | |
| Student Disseminations and Reviews | 2 | 20 | 1,2,5 | Not Allowed | |
| Midterm Exam | 1 | 20 | 1,4,5 | Not Allowed | |
| *** ECTS Credit Calculation *** | |||||
| Activity | Hours | Weeks | Student Workload Hours | Activity | Hours | Weeks | Student Workload Hours | |||
| Lecture hours | 2 | 15 | 30 | Assignments / Presentations | 2 | 15 | 30 | |||
| Student Disseminations and Reviews | 1 | 15 | 15 | Midterm Exam | 15 | 3 | 45 | |||
| Final Assignment / Final Exam | 10 | 3 | 30 | |||||||
| Total Workload Hours = | 150 | |||||||||
| *T= Teaching, P= Practice | ECTS Credit = | 6 | ||||||||
| Course Academic Quality Assurance: Semester Student Survey | Last Update Date: 19/12/2025 | |||||||||